PONSCLICKER / docs

Tap. Stack. Get paid.

PonsClicker is an idle clicker game where your in-game progress earns you real $CLICK tokens โ€” automatically, every 10 minutes, straight to your wallet. This page explains everything in plain language.

๐Ÿงช

Pilot phase: the game currently runs on the Robinhood Chain testnet. All tokens are test tokens with no real-world value while we battle-test everything. Same game, zero risk. Addresses below change at mainnet launch.

๐ŸŒ• What is PonsClicker? ยถ

It's a clicker tycoon: tap the coin, earn game coins, buy miners that earn for you, grow forever. Classic idle-game loop โ€” easy to start, hard to put down.

The twist is what your game coins are for:

๐Ÿ’ก

Your share of all game coins = your share of every payout. Every 10 minutes, a rewards pool of real $CLICK tokens is split between all players, proportional to their in-game coins, and pushed directly to their wallets. No claiming, no gas, no forms.

The rewards pool isn't magic money โ€” it's funded by the token's trading fees (see Fees & the split). People trade $CLICK, a small fee flows into the pool, players split the pool. That's the whole economy.

๐Ÿš€ Quick start ยถ

Install a wallet โ€” MetaMask, Coinbase Wallet, Rabby, or any browser wallet you already use. Your wallet is your account โ€” no email, no password.
Open ponsclicker.com and hit Connect Wallet. You sign one message to log in โ€” it's free and costs no gas.
Tap the coin. Buy miners. Catch airdrops. Trigger frenzies. Number goes up.
Get paid. Every 10 minutes your slice of the rewards pool lands in your wallet as $CLICK โ€” automatically, as long as you hold game coins.
๐ŸŽŸ๏ธ

Playing is 100% free. You never need to buy anything to earn payouts. Card packs (bought with $CLICK) are optional boosters, not a requirement.

๐Ÿ‘† Tapping & upgrades ยถ

Every tap earns coins. You start at 1 coin per tap and grow it with tap upgrades โ€” nine of them, from a simple finger workout (2ร— taps) all the way to the Midas Protocol (5ร— taps). Multipliers stack: buy them all and your taps hit hundreds of times harder.

Some upgrades add synergy: your taps also earn a percentage of your auto-mining rate. Late game, that's where tapping gets absurd.

โšก

The server counts up to 20 taps per second โ€” about the human limit. Auto-clickers past that earn nothing extra; the excess is simply ignored.

โ›๏ธ Auto-mining ยถ

Miners earn coins for you, every second, even while you're not tapping. There are 8 tiers โ€” from humble Dust Rigs to the Moonbase. Each one you buy makes the next copy ~15% pricier, so scaling up is the whole strategy.

Cards from packs can boost your entire mining rate by hundreds of percent (see Card packs).

๐Ÿ”ฅ Frenzy mode ยถ

Tapping fills the frenzy meter. Fill it to 100% and you trigger FRENZY: 5ร— tap power for 10 seconds. The meter drains when you rest, so keeping a rhythm matters. Chain frenzies during an airdrop window and feel alive.

๐Ÿ“ฆ Airdrops ยถ

Every 45โ€“90 seconds a crate parachutes across your screen. Catch it within 60 seconds for a chunky coin bonus scaled to your economy โ€” the reward is based on your mining rate and tap power, so it stays juicy at every stage. Miss it, and it drifts away (rude).

Certain cards boost airdrop rewards by up to +250%.

๐Ÿ˜ด Offline earnings ยถ

Your miners never fully sleep:

  • While playing: you earn 100% of your mining rate.
  • While away: you earn 50%, for up to 4 hours per absence.

Come back, collect your welcome-back haul, keep stacking.

๐Ÿ’ธ How you get paid ยถ

This is the part everyone asks about, so here it is in four sentences:

1๏ธโƒฃPeople trade $CLICK on the DEX. A small fee from every trade flows into the rewards pool.
2๏ธโƒฃEvery 10 minutes, the pool is split between all players โ€” proportional to in-game coins.
3๏ธโƒฃPayouts are pushed straight to your wallet as $CLICK. No claiming. No gas. Nothing to do.
4๏ธโƒฃIf your slice is under $1, it rolls over and keeps accumulating until it clears the bar. Never lost.

Example

Say the pool holds 1,000,000 $CLICK this epoch, all players together hold 10 billion game coins, and you hold 1 billion of them (10%). You receive 100,000 $CLICK โ€” sent to your wallet automatically within the epoch. Check any payout on the block explorer; every single one is a public transaction.

๐Ÿ“ˆ

Strategy takeaway: everything that grows your coins โ€” tapping, miners, frenzies, airdrops, cards โ€” also grows your share of every future payout.

๐Ÿฆ Fees & the split ยถ

$CLICK has one fee, and it only applies to DEX trades (buying or selling the token). Sending tokens wallet-to-wallet is always free.

3%
fee on every BUY
3%
fee on every SELL

Each 3% splits the same way:

2.5%โ†’ the rewards pool โ€” the leaderboard payouts. This is the money players split every 10 minutes.
0.5%โ†’ the team โ€” keeps servers running and the game growing.
๐Ÿ”’

These numbers can never change. The rates are hardcoded constants in the token contract โ€” there is literally no function to modify them. Not the team, not a hacker, nobody. Verify it yourself on the contract.

Where the other money goes:

MoneyDestination
2.5% + 2.5% trade feesRewards pool โ†’ player payouts every 10 min
0.5% + 0.5% trade feesTeam wallet
100% of pack purchasesCommunity treasury (future community incentives)

๐ŸŽ Card packs ยถ

Packs contain cards โ€” permanent, stacking boosts to your taps, mining, and airdrops. Packs are bought with $CLICK on-chain (never with game coins), and the cards inside are rolled by the game server the moment you open one.

PackPriceCardsOdds per card
๐Ÿฅ‰ Starter500 $CLICK3 74% common ยท 20% rare ยท 5% epic ยท 1% legendary
๐Ÿฅˆ Degen25,000 $CLICK4 50% common ยท 33% rare ยท 13% epic ยท 4% legendary
๐Ÿฅ‡ Cosmic1,000,000 $CLICK5 25% common ยท 40% rare ยท 25% epic ยท 10% legendary โ€” last card guaranteed epic or better

What cards do

RarityTypical boosts
Common+10% taps or mining, +25% airdrops
Rare+25โ€“30% taps or mining, +50% airdrops
Epic+60โ€“75% taps or mining, +100% airdrops
Legendary+200โ€“250% boosts โ€” one even boosts everything at once

Duplicates stack. Two +60% mining cards = +120% mining. Collect ruthlessly.

How a purchase works

Approve + buy in MetaMask (the game prompts you โ€” first purchase asks twice, that's the normal token-approval flow).
The chain confirms your purchase and the game credits your pack โ€” usually within ~20 seconds.
Rip it open. The server rolls your cards with cryptographic randomness; the boosts apply instantly.

๐Ÿ›ก๏ธ Fair play ยถ

Real money is on the line every 10 minutes, so cheating has to be impossible, not just discouraged:

  • The server owns the math. Your device never tells the server how many coins you have โ€” it can only send taps and purchases, which the server validates and recomputes itself.
  • Tap speed is capped at human limits (20/second, enforced server-side). Bots gain nothing.
  • Pack purchases are real blockchain transactions โ€” the game only credits packs it can see paid for on-chain, after confirmations.
  • Card rolls use server-side cryptographic randomness. The client just plays the animation.
  • Logins are wallet signatures โ€” single-use, expiring, and free. Nobody can play as you without your wallet.
  • Payouts are on-chain and public. Every epoch, every payment, every amount โ€” verifiable by anyone, forever.

๐Ÿ“œ Contracts ยถ

The whole economy runs on three small contracts on Robinhood Chain testnet (chain id 46630) during the pilot:

ContractWhat it doesAddress (testnet)
$CLICK tokenFixed 1B supply, no mint function, 3%/3% hardcoded trade fee0x4561โ€ฆ6baB
RewardsDistributorHolds the rewards pool, enforces the 10-min epochs and the $1 floor, pushes payouts0x37e1โ€ฆF9A1
PackShopSells packs for $CLICK, forwards 100% to the community treasury0x663Eโ€ฆ5f93
๐Ÿ”

Don't trust, verify: fixed supply, no mint, no blacklist, no pause, taxes locked at 3%/3% forever, wallet-to-wallet transfers never taxed. It's all readable on-chain.

โ“ FAQ ยถ

Is it free to play?

Yes. Connect a wallet, play, earn payouts. Packs are optional boosters.

Do I need to claim my payouts?

No โ€” they're pushed to your wallet automatically every 10 minutes. If your slice is under $1 it rolls over until it isn't.

Which wallets work?

All the usual browser wallets โ€” MetaMask, Coinbase Wallet, Rabby, Brave, OKX, Trust, Phantom, and any other extension that follows the modern wallet standard. The game detects what you have installed and lets you pick.

What do I need to buy packs?

$CLICK in your wallet plus a tiny bit of gas. The game walks you through both wallet prompts, and even switches your wallet to the right network automatically.

What network is this on?

Robinhood Chain. During the pilot: the public testnet (chain id 46630) โ€” test tokens, zero real-money risk. Mainnet (chain id 4663) comes after the pilot, audits, and launch checklist.

Can the team rug the fees?

The fee rates are unchangeable constants โ€” no function exists to modify them. Supply is fixed with no mint. Payout policy (epochs, minimums) is enforced by the contract, and every payout is public.

My wallet shows no $CLICK after a payout?

Add the token to MetaMask: import token โ†’ paste the $CLICK address from the Contracts section. The game shows your balance either way.